eye2D animation as a first impression was referred to as a dying art form. However, contrary to the common speech of today, 2D animation is actually developing new techniques and easy to access programs to bring 2D animation even to the common man.

In

In an article written by Laureen Belleville titled “2D Animaton Gets a Big Boost”, Belleville describes that Cambridge Animation studios have time tested animation tools. When we think of animation, we think of meticulous on-paper storyboards. However, now 2D animation, with the help of computer generating, can be smoother.

Belleville also writes about Window’s program Autodesk (which in this day and age has been upgraded for even better quality) which at the time was an easy way for the common people to get access to try their hand at 2D animation. Although it wasn’t much of computer generation, it was a digital program that allowed the creation of high quality, digital pictures instead of hand drawn ones.

Finally, for the most recent update to animation, Chang Yu-Shuo writes an article about how 3D animation can visually fatigue its animators as well as its audience. Because 3D animation has a lot more elements of three dimensional elements, the eye has to capture the depth of the animation. Because of this, muscles in the eyes tire themselves out in comparison to 2D animation.

 

 

 

Works Cited:

 

Belleville, Laureen. “2D Animation Gets a Big Boost.” Computer Graphics World, vol. 20, no. 7, July 1997, p. 8.
EBSCOhost, search.ebscohost.com/login.aspx?direct=true&db=aph&AN=9707293019&site=ehost-live.

 

Belleville, Laureen. “Autodesk Boosts 2D Windows Animation.” Computer Graphics World, vol. 18, no. 5, May 1995, p. 8. EBSCOhost, search.ebscohost.com/login.aspx?direct=true&db=aph&AN=9510256582&site=ehost-live.
Yu-Shuo, Chang, et al. “Characteristics of Visual Fatigue under the Effect of 3D Animation.” Technology & Health
Care, vol. 24, 2016 Supplement1, pp. S231-S235. EBSCOhost, doi:10.3233/THC-151079.

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Katelyn
March 30, 2017 10:52 pm

I never would have though about audiences eyes becoming tired when having to deal with hours of 3D. I am not sure how this happens though, don’t our eyes see 3D objects every second our eyes are open?

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